Age of Wonders 4: First Look at This Wild 4X Game

I have logged countless hours into 4X games like Age of Wonders 4, where I have explored, exploited, expanded, and eradicated civilizations. However, after I’m done, even the most epic campaigns that span eons seem to fade away. The outcome might go either way.

It’s like tears in the rain. The conclusion is merely the beginning of the newest fantasy civilization builder from Triumph Studios. If my adored ruler achieves godhood, he or she will become part of a pantheon that survives from one planet to the next, having an ever-lasting impact on the cosmos and providing opportunities for the expansion of the empire. I haven’t watched it unfold across many campaigns, but I’m looking forward to it.

My introduction to Age of Wonders was through its science fiction offshoot, Planetfall, thus this was my first time diving into the main series proper. It has a similar look and feel to Civilization, with an open world where players construct cities, develop their economy, raises an army, and contend with other empires.

When two armies collide on the globe, though, Age of Wonders 4 zooms way into a turn-based fighting system reminiscent of XCOM, in which each of your units can move and act independently. The good news is that these battles rarely go long enough to slow down the overworld content, but they still offer you enough opportunity to pull off some cunning techniques.

Age of Wonders 4 Screenshots (2023)

WhatsApp Image 2023 03 01 at 12.41.55
Chirag Dhariya

Hey there, guys. I am chirag. I enjoy writing on topics related to my interests in gaming and technology. My work has attracted a dedicated fan base thanks to the fresh and unexpected angle I bring to each piece.